Raft rgd editor

Raft rgd editor

This is what everybody’s been waiting for! AND RGD EDITOR!!!!

RGD2 *.rgd editing prog by: (Hadrien Truong Ngoc)

HOW TO USE (basic editing) ********** THIS IS STILL A BETA VERSION SO IT MAT BE STILL BUGGY 0-the program MUST be placed in the attrib directory 1-enter the name of the file you want to edit (ex:chaos_obliterator.rgd) 2-then you see something like that:

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RGD2.1 by Hadrien Truong Ngoc (a.k.a:Gniarf) type ‘quit’ to quit file to edit? (including’.rgd’)chaos_obliterator.rgd

0 REF(ID:193334436):ebpextensionsmodifier_ext.lua 1 REF(ID:274465846):ebpextensions ype_ext.lua 2 REF(ID:840667430):ebpextensionsevent_manager_ext.lua 3 REF(ID:866107193):ebpextensionsinfiltration_ext.lua 4 REF(ID:1268041067):ebpextensionsmoving_ext.lua 5 REF(ID:1761030196):ebpextensionssim_entity_ext.lua 6 REF(ID:2034936481):ebpextensionsentity_blueprint_ext.lua 7 REF(ID:2418367401):ebpextensionshealth_ext.lua 8 REF(ID:2459651984):ebpextensionssight_ext.lua 9 REF(ID:2499864141):ebpextensionsspecial_attack_physics_ext.lua 10 REF(ID:2725845054):ebpextensionsui_ext.lua 11 REF(ID:2882517873):ebpextensionsmelee_ext.lua 12 REF(ID:3232502141):ebpextensionsmodifier_apply_ext.lua 13 REF(ID:3236151605):ebpextensionscover_ext.lua 14 REF(ID:3813699551):ebpextensionscost_ext.lua 15 REF(ID:3880705658):ebpextensionssummon_ext.lua 16 REF(ID:4271791962):ebpextensionscombat_ext.lua commands: edit anyone (enter number) goto parent/quit 999 add reference 998 rip reference 997

(this is the root “directory”) if I/you want to open a reference just enter its corresponding number in the left colum (ex:to open health_ext;type:7)

4-then you see:

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0 regeneration_decrease_in_combat:0.000000 1 morale_death:0.000000 2 can_be_repaired:0 3 regeneration_rate:0.500000 4 rebirth_time:0.000000 5 text:ebpextensionshealth_ext.lua 6 armor:100.000000 7 pre_death_event_delay:5.000000 8 ID:2183793738:1 9 armour_minimum:3.000000 10 text: 11 text:data:/art/events/unit_death_events/sink_into_ground.events 12 rebirth_min_hp_percentage:0.000000 13 stay_in_pathfinding_after_dead_time:0.000000 14 rebirth_max_hp_percentage:0.000000 15 post_death_event_delay:3.000000 16 display_health_bar:0 17 rebirth_chances_percentage:0.000000 18 hitpoints:1100.000000 19 max_repairers:1.000000 commands: edit anyone (enter number) goto parent/quit 999 add reference 998 rip reference 997

to edit any value enterit’s corresponding number in the left colum,then the new value (ex:to set hitpoints to 2200;type:18,[hit enter],2200,[hit enter once more])

a little thing about texts:if you use texts that are smaller than originals,well I don’t know what can/will happen (try filling with spaces?) but larger (than original) texts are supposed to work,though ff the programs quits or return to the root,it’s normal.

Now if i want to go back to parent “directory” just enter: 999 By the way if you see any of those ID:xxxxxxxx (ex: ID:2183793738) please submit them to me WITH their corresponding name in attribte editor (it’s useless without the name)

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HOW TO USE (references editing) ********** Before starting,keep in mind that i cannot delete references,just add them 1-First find a file containing the reference you want to add (it this example we’ll add reinforce to chaos horror) 2-Use “rip reference” function ex(in chaos_squad_cultist.rgd):

0 REF(ID:34458319):sbpextensionssquad_combat_stance_ext.lua 1 REF(ID:252586979):sbpextensionssquad_cap_ext.lua 2 REF(ID:278494987):sbpextensionssquad_leader_ext.lua 3 REF(ID:653790618):sbpextensionssquad_attach_receive_ext.lua 4 REF(ID:1156485223):sbpextensionssquad_formation_ext.lua 5 REF(ID:1319943055):sbpextensionssquad_transportable_ext.lua 6 REF(ID:1641262926):sbpextensionssquad_modifier_ext.lua 7 REF(ID:2070112037):sbpextensionssquad_reinforce_ext.lua <-we want to rip this one 8 REF(ID:2085584143):sbpextensionssquad_capture_strategic_poi 9 REF(ID:2257200593):sbpextensionssquad_infiltration_ext.lua 10 REF(ID:2575927113):sbpextensionssquad_cover_ext.lua 11 REF(ID:2931409088):sbpextensionssquad_morale_ext.lua 12 REF(ID:3160843191):sbpextensionssquad_ui_ext.lua 13 REF(ID:3277810687):sbpextensionssquad_blueprint_ext.lua 14 REF(ID:3502155282):sbpextensionssquad_melee_stance_ext.lua 15 REF(ID:3857031987):sbpextensionssquad_loadout_ext.lua commands: edit anyone (enter number) goto parent/quit 999 add reference 998 rip reference 997 997 number of the reference to rip?7 3-this creats a rip file named after the ID of the ripped reference (here:2070112037) in the program’s directory,DO NOT RENAME IT (it would cause bugs) 4-now open the file in which you want to add the reference (here chaos_squad_horror.rgd) 5-use “add reference” function and your just ripped reference’s ID in the ex: commands: edit anyone (enter number) goto parent/quit 999 add reference 998 rip reference 997 998 ID of reference to add?2070112037 If the programs quits or return to the root,it’s normal. 6-Open your new ref and tweak it (in fact you have just done a copy&paste from chaos cultist).

Credits & thanks to *********** Cucc: bug reporting hangar-8 & Sasquatch: help hosting & in dll-problem some other people at relic forum:morale boost me: everything else

Legal Stuff *********** This software is freeware and provided “as is” (ie:i’m not responsible of anything this software can do, especially if my prog makes your file unusable (always do backups…)),and is freeware.

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